Bot Command List

Below is a searchable list of all bot console commands from Counter-Strike: Global Offensive. This category contains all commands that can be used to manipulate bots. For example, commands to add bots, kick bots, make them stay at spawn and change bot difficulty.

How to Use CS:GO & CS2 Commands
  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck? More Help

Add Bot Command

The command to change the difficulty of the bots on your server is the bot_add command. To make this command add a bot to a random side, simply type the following into the console:

bot_add

To add a bot to the Terrorist side, use this command:

bot_add t

To add a bot to the Counter-Terrorist side, use this command:

bot_add ct

You can also optionally specify one of the following difficulties after the team:

  • easy
  • normal
  • hard
  • expert

So, to add a normal difficulty bot to the Terrorist team, you'd use this command:

bot_add t normal

Bot Difficulty Command

Changing the difficulty of bots on your server is done with the bot_difficulty command. There are 4 difficulty options:

  • 0 - easy
  • 1 - normal
  • 2 - hard
  • 3 - expert

This command would make all bots easy difficulty:

bot_difficulty 0

This command would make all bots normal difficulty:

bot_difficulty 1

This command would make all bots hard difficulty:

bot_difficulty 2

This command would make all bots expert difficulty:

bot_difficulty 3

Kick Bot(s) Commands

In CS:GO, bots can be kicked from the server using the bot_kick console command. This command has many ways to be used. You can quick all bots quite easily, all you need to do is type the command on its own into the console like so:

bot_kick

The command also accepts 3 types of criteria to specify what bot(s) you wish to kick:

  • A side ("t" or "ct") to kick all the bots from
  • A difficulty (0, 1, 2 or 3) to kick bots from
  • A name of a bot to kick (e.g. "Mark")

To kick all Counter-Terrorist bots, this command would do the trick:

bot_kick ct

If you wanted to kick all bots of the normal difficulty (1), this command would do that:

bot_kick 1

And to kick a bot named "John", this command would work:

bot_kick John

Bot Armor Command (No Helmet)

To give all bots kevlar and helmet, use the following command:

mp_free_armor 2

To give all bots kevlar and no helmet (and stop them from buying a helmet) use this command:

mp_free_armor 1; mp_max_armor 1

Bot Knife Only Command

Bots can be made to use only their knife with the bot_knives_only command. To enable "knife only" for bots, type the following into the console:

bot_knives_only

Bot Respawn Command

Bots can be made to respawn on death using the mp_respawn_on_death_ct and mp_respawn_on_death_t commands. Simply type the following into the console to enable this:

mp_respawn_on_death_ct 1;mp_respawn_on_death_t 1

You may also want infinite buy and round time, to enable this, type the following commands into the console:

mp_ignore_round_win_conditions 1;mp_buy_anywhere 1; mp_buytime 999999

Bot Crouch Command

If you want to make all bots crouch, the bot_crouch command will do the job. Type the following command into the console to make all bots crouch:

bot_crouch 1

To stop all bots from crouching, type this command into the console:

bot_crouch 0
Ad

Commands List

Game Version
  • CS2
  • Both
  • CS:GO
CS:GO Command
ai_disable

Causes NPCs (bots) to bypass their logic programming and instead just perform their idle animations.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_add <T / CT> <Difficulty> <Name>

This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).

Name Description
T / CT

Enter the letter T to add a Terrorist bot or CT to add a Counter-Terrorist bot.

Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert
Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_add_ct <Difficulty> <Name>

This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).

Name Description
Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert
Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_add_t <Difficulty> <Name>

This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).

Name Description
Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert
Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_all_weapons

Using this command will allow bots on a private server to use all weapons if the option to do so has been disabled.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_autodifficulty_threshold_high

Sets the difficulty rating of bots to high. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_autodifficulty_threshold_low

Sets the difficulty rating of bots to low. The default value for bots' difficulty is 5, the minimum is -20 and the maximum is 20.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_chatter <Value>

This command sets the rules for what the bots can say in game. Possible values are "off", "radio", "minimal", or "normal".

Name Description
Value

The rule you want your bots speech to be set to. Choose from "off", "radio", "minimal", or "normal".

Examples, Generator & More
CS:GO & CS2 Compatible
bot_crouch <0 / 1>

This command, if set to 1, will make all bots in the game crouch. Set to 0 to disable.

Name Description
0 / 1

Set to 0 to make bots not crouch (default). Set to 1 to make all bots crouch.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_debug <0 / 1>

This command will toggle (0 = disabled, 1 = enabled) bot debug features.

Name Description
0 / 1

Set this to 0 (default) to disable bot debug features. Set this to 1 to enable bot debug features.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_debug_target

This console command debugs bot issues but is primarily used for testing purposes.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_defer_to_human_goals <Value>

This command prevents bots from doing scenario tasks when it is set on.

Name Description
Value

Set to 0 to turn off and 1 to turn it on.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_defer_to_human_items <Value>

This console command prevents bots from taking scenario items when it is set on.

Name Description
Value

Set to 0 to turn off and 1 to turn it on.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_difficulty <Difficulty>

This console command sets the difficulty of any bots you add to a private server. Set this to 0 for easy bots, 1 for normal bots, 2 for hard bots and 3 for expert bots.

Name Description
Difficulty

The difficulty bots should have. Options are:

  • 0 - easy
  • 1 - normal
  • 2 - hard
  • 3 - expert
Examples, Generator & More
CS:GO & CS2 Compatible
bot_dont_shoot <0 / 1>

This command can be used to prevent NPC characters (bots) from being able to fire guns.

Name Description
0 / 1

Enter 1 to stop bots from being able to shoot their weapons, and 0 to allow them to fire as normal.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_freeze <0 / 1>

This cheat command prevents bots (NPC characters) from being able to move.

Name Description
0 / 1

Enter 1 to prevent bots from moving, and 0 to set them back to normal and resume their movement.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_goto_mark

This command will make a bot walk to the marked navigation area.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_goto_selected

This command will make a bot go to the navigation area that you currently have selected.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_join_after_player <0 / 1>

This cheat command can be used to only have bots join the server you're on once another live player joins, which can be helpful to balance teams.

Name Description
0 / 1

Enter 1 to not allow bots to join the game server until another player joins, and 0 to allow them to spawn as normal.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_join_team <T / CT / Any>

This console command is used to set which team bots should join when adding more to a server with the "bot_add" command. You can choose between Terrorist side, Counter-Terroists or any team.

Name Description
T / CT / Any

The team that any bots that are added with "bot_add" (or a similar command) should join by default. The values you can choose from are:

  • T
  • CT
  • Any
Examples, Generator & More
CS:GO & CS2 Compatible
bot_kick <Kick Criteria>

This console command is used to kick bots from the server. You can select from kicking all bots, a certain team's bots, or only bots of a certain difficulty depending on what values you enter with the command.

Name Description
Kick Criteria

Optional. You can specify any of the following here to specify the type of bot(s) you wish to kick:

  • Specify T or CT to kick bot(s) from the terrorist or counter-terrorist team only.
  • Specify a bot's name (e.g. Opie) here to kick the bot with that name.
  • Specify a bot's difficulty (easy, normal, hard, or expert) here to kick bot(s) with that difficulty.
Examples, Generator & More
CS:GO & CS2 Compatible
bot_kill <Kill Criteria>

This command kills all of the bots in your selected criteria. Unlike the bot_kick command, this doesn't remove them from server, and means that all killed bots will respawn on the next round.

Name Description
Kill Criteria

Optional. You can specify any of the following here to specify the type of bot(s) you wish to kill:

  • Specify T or CT to kill bot(s) from the terrorist or counter-terrorist team only.
  • Specify a bot's name (e.g. Opie) here to kill the bot with that name.
  • Specify a bot's difficulty (easy, normal, hard, or expert) here to kill bot(s) with that difficulty.
Examples, Generator & More
CS:GO & CS2 Compatible
bot_knives_only <0 / 1>

This console command forces all bots on the server to use knives.

Name Description
0 / 1

Enter 1 to only allow bots to use knives, and 0 to turn the command off. Enter mp_restartgame 1 after this command for it to take effect.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_loadout <Weapon Codes>

This command sets what bots in your server will spawn with, such as particular weapon and grenade setups.

Name Description
Weapon Codes

A list of weapon codes, separated by spaces. For example, to make bots spawn with an AK-47 and a flashbang, you'd enter: "ak47 flashbang". See command examples for more help.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_max_vision_distance_override <-1 / 1>

This command overides the max distance value that bots are set, meaning they will or won't (depending on setting) be able to see you from much further across the map than usual.

Name Description
-1 / 1

-1 is the default value for this command, which leaves this command off. Turn it on by replacing that value with a 1.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_mimic <0 / 1>

This command, if enabled (set to 1), will make all bots relay your actions. If you jump, all bots will jump, if you shoot, all bots will shoot, etc.

Name Description
0 / 1

Enter 0 here (default) for normal bot behaviour. Enter 1 here to enable bot_mimic and have all bots mimic your actions.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_mimic_yaw_offset

This command will set the yaw offset that bots will mimic you on. Default value is 180.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_pistols_only <0 / 1>

Restricts bots on your server to only use pistols, meaning they can't use other weapons like Rifles or SMGs.

Name Description
0 / 1

Enter a 1 to force bots to only use pistols, and 0 to turn this command and allow them to use any gun.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_place

This will spawn a bot on your server based on where your player model is standing. You don't need to add anything additional to this command - its plain form will spawn a bot in front of you. You sometimes need to enter this command a few times for it to place a bot.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_quota <Amount>

This command adjusts the maximum number of bots you can have in your server. The default value is 10.

Name Description
Amount

The maximum number of bots your server is allowed to have at any given time.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_quota_mode <Mode>

The mode that the number of bots should be controlled by. Options are: normal, fill and match. Normal is normal behaviour. Fill will fill the server with as many bots as "bot_quota" is set to. Match will keep a 1 human : bot_quota ratio of bots.

Name Description
Mode

The quota mode to set bots in. Options are:

  • normal
  • fill - the amount of bots in the server will be the same as bot_quota
  • match - the ratio of humans to bots will me maintained as 1 human:bot_quota (where bot_quota is the amount set with the bot_quota command)
Examples, Generator & More
CS:GO & CS2 Compatible
bot_randombuy <0 / 1>

This command clears the preference settings of what bots are programmed to buy, and instead casues them to purchase items randomly with the money they have.

Name Description
0 / 1

Enter 1 to make your bots buy items randomly, and 0 to turn the command off and return their buying habits to normal.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_show_battlefront <0 / 1>

This command highlights the areas of the map where rushing bots (and players if they run straight from spawn) from both teams will encounter each first. This is areas such as A Ramp and the Window in mid on Mirage. It can be useful to see where you will encounter enemies when rushing, though it does need cheats enabled.

Name Description
0 / 1

Enter 1 to enable the highlights on your screen to show areas where rushing players will meet, and 0 to turn this effect off.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_show_nav <0 / 1>

This is command, when enabled (set to 1), will show each bots navigation mesh.

Name Description
0 / 1

Enter 1 here to enable the display of bot navigation meshes, enter 0 here to disable the display of bot nav meshes (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_show_occupy_time <0 / 1>

This command brings up a display on your screen showing each area that can be first reached by either team. This is most of a map, so this command will cause low FPS for players using older and less powerful computers.

Name Description
0 / 1

Enter 1 to enable this command, and 0 to turn it off.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_snipers_only

This cheat command restricts bots to only be able to use sniper rifles, such as the AWP.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_stop <0 / 1>

This command, if set to 1, causes bots to stop what they're doing. This means they will stop moving, shooting and all other processes until you turn the command off (by setting it to 0, which is default).

Name Description
0 / 1

Enter 1 to stop all bots from doing what they're doing and stand still, and 0 to turn the command off and resume bots movement and actions back to normal.

Examples, Generator & More
CS:GO & CS2 Compatible

bot_traceview

bot_traceview

This command, if enabled (set to 1), will enable "traceview" debug features, in which bots "tracers" (the line of their sight) will be drawn on your screen.

CS:GO & CS2 Compatible
bot_zombie <0 / 1>

Puts bots into zombie mode, causing them idle and not to attack or fire their guns.

Name Description
0 / 1

Enter 1 to make bots idle and not attack anybody, and 0 to turn this command off and allow them to attack enemies.

Examples, Generator & More
CS:GO & CS2 Compatible
custom_bot_difficulty <Difficulty>

This console command allows you to determine the difficulty of custom bots.

Name Description
Difficulty

A number from 0 to 4 to set the difficulty of custom bots. 0 is for the easiest bot difficulty and 4 is for the hardest.

Examples, Generator & More
CS:GO & CS2 Compatible
mp_humanteam <Any / CT / T>

This command can be used to restrict non-bot players to a specified team. Default is any team. See argument information for options.

Name Description
Any / CT / T

Enter "any" to allow players to join any team. Enter "t" to allow non-bot players only on terrorist team. Enter "ct" to allow non-bot players only on counter-terrorist team.

Examples, Generator & More
CS:GO & CS2 Compatible
notarget

This command toggles whether or not bots are aware of your player. When this is enabled, bots will not attack you (or even react to you).

Examples, Generator & More
CS:GO & CS2 Compatible
player_botdifflast_s <Difficulty>

This command sets the difficulty of bots when they are the last man standing. Default is 2.

Name Description
Difficulty

Your desired difficulty. Options are:

  • 0 - easy
  • 1 - normal
  • 2 - hard
  • 3 - expert
Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_grenades <0 / 1>

This command, if set to 1, allows bots to use grenades. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_machine_guns <0 / 1>

This command, if set to 1, allows bots to use machine guns. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_pistols <0 / 1>

This command, if set to 1, allows bots to use pistols. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_rifles <0 / 1>

This command, if set to 1, allows bots to use rifles. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_rogues <0 / 1>

This command, if set to 1, allows bots to "go rogue" randomly, when bots are rogue, they don't respond to radio commands. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_shotguns <0 / 1>

This command, if set to 1, allows bots to use shotguns. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_snipers <0 / 1>

This command, if set to 1, allows bots to use sniper rifles. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible
bot_allow_sub_machine_guns <0 / 1>

This command, if set to 1, allows bots to use SMGs. Default is 1, set to 0 to disallow.

Name Description
0 / 1

Set to 0 to disallow, set to 1 to allow (default).

Examples, Generator & More
CS:GO & CS2 Compatible

bot_coop_force_throw_grenade_chance

bot_coop_force_throw_grenade_chance <0 - 1>

This command sets the chance a bot has of forcefully throwing a grenade in a coop mission.

Name Description
0 - 1

A number between 0 and 1 that represents a bots chance of forcefully throwing a grenade (0.5 = 50%, etc).

CS:GO & CS2 Compatible
bot_coop_idle_max_vision_distance <Distance>

This command sets the maximum distance at which bots can see enemies in cooperative missions when they are idle, dormant, hiding or asleep.

Name Description
Distance

A number - the distance they can spot enemies at when idle in cooperative missions. Default 1400.

Examples, Generator & More
CS:GO & CS2 Compatible
bot_ignore_players <0 / 1> <0 / 1>

This command, if set to 1, will make bots be unable to see/react to players that aren't bots. Default is 0 (disabled).

Name Description
0 / 1

Enter 1 to stop bots from being able to see you, and 0 to turn their vision back on to full.

0 / 1

Set to 0 to make bots not ignore players. Set to 1 to make bots ignore players.

Examples, Generator & More
CS:GO & CS2 Compatible
mp_coopmission_bot_difficulty_offset <Offset>

This command sets the difficulty offset modifier for bots during co-op missions only.

Name Description
Offset

How much you want to offset the difficulty of bots. The default value for this command is 0 (off).

Examples, Generator & More
CS:GO & CS2 Compatible

sv_auto_adjust_bot_difficulty

sv_auto_adjust_bot_difficulty
CS:GO & CS2 Compatible
sv_bot_buy_decoy_weight <Weight>

This command sets the "weight" (or chance) of a bot buying a decoy grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.

Name Description
Weight

The weight (or chance) of a bot buying a decoy grenade. Higher number = more likely.

Examples, Generator & More
CS:GO & CS2 Compatible
sv_bot_buy_flash_weight <Weight>

This command sets the "weight" (or chance) of a bot buying a flashbang grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.

Name Description
Weight

The weight (or chance) of a bot buying a flashbang grenade. Higher number = more likely.

Examples, Generator & More
CS:GO & CS2 Compatible
sv_bot_buy_grenade_chance <0 - 100>

This command sets the chance (percentage) a bot has of buying a grenade when they have leftover money after purchasing armor and weapons. Default is 33, which would be equivalent to 33%.

Name Description
0 - 100

The chance a bot has of buying a grenade with leftover money, 50 would be 50%.

Examples, Generator & More
CS:GO & CS2 Compatible
sv_bot_buy_hegrenade_weight <Weight>

This command sets the "weight" (or chance) of a bot buying a high explosive grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.

Name Description
Weight

The weight (or chance) of a bot buying a high explosive grenade. Higher number = more likely.

Examples, Generator & More
CS:GO & CS2 Compatible
sv_bot_buy_molotov_weight <Weight>

This command sets the "weight" (or chance) of a bot buying a molotov grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.

Name Description
Weight

The weight (or chance) of a bot buying a molotov grenade. Higher number = more likely.

Examples, Generator & More
CS:GO & CS2 Compatible
sv_bot_buy_smoke_weight <Weight>

This command sets the "weight" (or chance) of a bot buying a smoke grenade. Think of this as the amount of "raffle tickets" for a virtual raffle between this weight and the weights of all other grenades when a bot is deciding which grenade to buy.

Name Description
Weight

The weight (or chance) of a bot buying a smoke grenade. Higher number = more likely.

Examples, Generator & More
CS:GO Command

sv_bots_force_rebuy_every_round

sv_bots_force_rebuy_every_round
CS:GO & CS2 Compatible

sv_bots_get_easier_each_win

sv_bots_get_easier_each_win
CS:GO & CS2 Compatible

sv_bots_get_harder_after_each_wave

sv_bots_get_harder_after_each_wave
CS:GO & CS2 Compatible

sv_buy_status_override

sv_buy_status_override